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About Me

Producer. Filmmaker. Software Dev. 

I started my creative career back in 2005 when I branched off from IT to make industrial videos for ASU while I worked on my degree in economics.

 

Though I've admittedly always been more analytical than creative, I've always had a love for film that drove me to discover what that special "X" factor was in movies or TV shows that gets people so hooked.  The more I worked on learning the creative process behind film-making, the more I loved the technical details about every role. Eventually, I learned how to wear far too many hats for my own good.

 

After wearing so many hats on so many different projects, I found that I had a clear talent for Producing. That analytical side of me had been refined enough to allow me to quantify and define exactly what a production needed in order to give it that "X" factor that it could be missing.

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Over the years, working as a producer for Sony, Warner Brothers, Apple, and more, I've cultivated a unique production background. One that dovetailed into software development after years of experience developing complex VR training simulations for VirTra, producing the video game Steven Universe: Unleash the Light for Apple Arcade, and successfully launching my own indie game, Ink Inside, on all consoles.

 

All together, through Blackfield Entertainment I've helped produce a variety of mixed media including commercials, industrial videos, photo shoots, television pilots, films, pitch decks, script punch-ups, websites, mobile apps, video games, and even my own VR software. My pursuits have lead me to becoming known as a producer that can solve nearly any technical production problem without breaking budgets. More than the work, I enjoy discovering an effective solution for every type of production, especially the ones that have never been attempted before. 

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Awards

FILM & WRITING

PEOPLE'S PILOT

2019

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Semi-Finalist

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Best Pitch

NEXTV

2012

PHOENIX 

FAN FEST

2011

Best Short Film

People's Pilot 2019

Working with a talented local writer, our TV pilot, #Bash, made it to the semi-finals in this national contest that recognizes underdog TV pilots.

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Scriptation Showcase 2019

Scriptation, a software company, chose our TV pilot, #Bash, to proceed into the Semi-Finals of their yearly Television pilot contest.

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NEXTV Writing & Pitch Competition 2012

After delivering my pitch for"Zombie Island," a reality TV show that featured zombie survival elements, I won first place in this national contest which lead to development meetings for the show at Fox and 3Ball productions.

 

MarCom Platinum Award 2011

Awarded for Best Promotional Video in 2011 for my editing and production of the PotashCorp 2011 Benefits News video.

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Phoenix Fan Fest 2011

My short film "Children" won three awards, including Audience Favorite, and Best Short Film, at the film competition for Arizona's longest running Comi-con.

SOFTWARE

No Time to Loot 2025

Ink Inside was nominated for the "Weirdest Loot" of 2025.

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The Mix 2024

Ink Inside was selected by IGN to participate in LA Comicon as part of the MIX.

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PAX Rising 2023

Ink Inside was picked as one of PAX WEST's 2023 Indie Rising nominations that went on to be voted as the audience favorite of the year.

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BIG Indie Pitch Fest 2023

Ink Inside was pitched alongside 800 other games and reached the final round placing 3rd overall.

 

Digital Dragons 2023

Ink Inside was one of 30 games selected the years pitch fest.

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