

Teeny Titans 2
Client:
Warner Brothers & Grumpyface Studios
Key Roles:
Producer, Marketing Director, Editor
Year:
2018
TEENY TITANS: Go Figure is an action figure collecting & battling RPG based on Cartoon Network IP. I worked as a Producer at Grumpyface Studios on the first DLC where I directed the development of online multiplayer, designed several new features, and worked with Warner Brothers to design new outfits and characters from their IP that would broaden the rogues gallery with fan favorites.
The video that's playing above is one I created specifically for our launch marketing campaign. The social media links to the left lead to some of the content I helped produce for Warner Brothers including the YouTube version of the above video.
ONLINE MULTIPLAYER DESIGN: Multiplayer is always a challenge. With unique hurdles that change depending on the audience and circumstance. For “Go Figure” we had to design something that would accommodate a variety of mobile devices, provide flexibility depending on bandwidth, and filter out behavior that was obscene or too “adult.” To meet that final goal, in place of creating your typical online username, we instead provided a list of thematic words and titles that could be combined to make a unique name. This prevented anything obscene from appearing in matches, while still allowing for some fun and creativity in usernames. Users could select enough options to name themselves something like “Alfred4Ever!” instead of “XxX_Alfred_420.” The results were overwhelmingly positive from the community, as this allowed us to filter out poor online behavior before it even happened.
IP CHARACTER DESIGN: DC characters are iconic, so working within that sandbox sets a high bar for any potential audience. I wanted to satisfy the fans of Teen Titans with figures of characters from the show, but also wanted to broaden those horizons by bringing in other characters that could entice a larger DC audience. (While still fitting the tone of the Teen Titans franchise). Thankfully, with so many characters available, there were many that could fit the shows style while still being familiar to those who don’t watch it. Characters like The Riddler, Lex Luthor, Sinestro, and Cheetah had never appeared in this franchise, but stylistically could be designed to match without much effort. Specifically, each had a variety of costumes from the Adam West era of Batman (and Justice League Unlimited) that fit the characters perfectly for their first appearance on Teen Titans. From there, it was just a matter of working with the art director to get each characters design to fit the game, then update each with any changes needed to function within our existing 3D pipeline.



